There's nothing else to recompile, so they can make changes and recompile it several times a day to test their changes. There’re a lot of comparisons to FFXIV in this tread and I really respect devs who can say “we make a bad product, we need to rebuild it” and actually deliver on this promises. This sub is for discussing Bungie's shared world, action FPS looter-shooters: Destiny 2 and its predecessor, Destiny. I adored all of the locations in Destiny 2 and liked revisiting them just to mess around even after I'd completed all the main missions and side quests there. A lot of criticism is coming from people who understand technical reasons. They already said the exotics and related items will be available through the same quests just in different ways. I'm not expecting much though (e.g If titan does return I expect there to be new enemies in the locations and some scenery changes but I don't expect a new transmat location). They were better when they came back, too. I still find it annoying that at least $95 of content that I've spent on the game is now unplayable. The developers from Destiny 2 says they are doing this valut thing to "rebuilt" places, missions and certain armours, probably hinting towards a new engine or process. I'm honestly really upset about the content vault. It totally depends how they handle unvaulting locations. I'm now in between completely abandoning d2 and playing it at best, casually. I'm of two minds on content vaulting. I never got to complete any of the raids either, which sucks. Games like Rainbow 6 keep adding content, and maps are taken out of rotation only to accommodate their viability for competition. So every change that's made to the engine has to be considered and fixed whilst they're updating Titan live. What you get is a bulk import of a location, and one or two bulk fix passes and the location is like brand new. It makes narrative progression a lot simpler when you have a clean slate, and the narrative is my main draw (I accept that that's not the case for most though). Earlier this year, Bungie announced plans to add the Vault of Glass, Destiny’s first raid, to Destiny 2. They don’t want to take the proper time, resources, and money to create an engine that can properly support a game like Destiny. Press question mark to learn the rest of the keyboard shortcuts. I'm of two minds on content vaulting. Right now, they're bound by the currently running version of the game; the changes they make will make it in to the build so if they break something severely, they have to fix it before the next patch because it's a part of the game. Cookies help us deliver our Services. Reducing decompile time straight up makes bungie more efficient, the absolute worse case scenario is that the players see no increase in new content while bungie's development runs cheaper and saves them money. I just wrote out some thoughts in a comment on a post, but honestly, it deserves a post of it's own and to be seen by more people. With the new way of doing things, here's what would happen instead. I have no problem with vaulting and cycling out raids, strikes, and other activities that most players don’t touch anymore, but ENTIRE locations completely locked out until Bungie decides to cycle them through? On the one hand, I understand the need. I'm also not saying that Bungie is going to do what I say, or even pretending that I know their exact plans - I'm just simply stating that vaulting is not necessarily the BIG BAD that people are making it out to be. Unvaulting starts in D2 Year 4, with the Cosmodrome coming back, as well as its three strikes and the return of the Vault of Glass raid. Luke Smith gives one of his teams a task: go away and rebuild Titan from the ground up - add more activities, change up the location a bit, add some new enemies, resource nodes, whatever else. Doesn't this become unsustainable? This post also only focuses on recompile times, depending on Bungie's server architecture the reduced load from having less planets might improve their performance. This means if developers ever wanted to bring back something that was put in the vault, it could be done easily. Simply put, the Destiny 2 Content Vault is a way for Bungie to take content out of the game without erasing it completely. TBH though ever since shadowkeep came out I've had almost no reason to go to the dreaming city other than for bounties (admittedly I don't raid). In addition - most of these engine issues will already be fixed in the engine, or the fix will be known as it'll have been made for the other, still existing locations, so it's a much faster process. Just take a break, make a season of cleaning up this mess. The DCV, as it’s known, will be used to temporarily remove some content from Destiny 2 as the game grows bigger with each new expansion. No developer hates new players. I hope they at least bring the locations back seasonally, and allow us to play through the quests and side quests then. Sure we’re getting replacement content for what’s being removed, but who’s to say if something like Shadowkeep and Forsaken won’t get vaulted when Lightfall is released? Essentially, if this is how everything operates, the vaulted planets will be treated like DLC locations, and this means very good things for the locations that are going to disappear. I do hope Bungie find a good rhythm with unvaulting locations. Many projects face this issues not only in game development. Obviously Bungie would love to have the game be massive while also being able to efficiently update and maintain the entire scope of the game but it just isn't physically possible for multiple reasons. DDOS protection for Destiny 2 players on all consoles will be coming in Season 13. I adored all of the locations in Destiny 2 and liked revisiting them just to mess around even after I'd completed all the main missions and side quests there. Opencritic: 74 IGN 7/10 Destiny 2 breaks new ground with Beyond Light, while other parts remain frozen in time. They faced that reasons in there previous projects: lack of communication between teams, lack of coherent architecture in software, poor inheritance design, weak engine and tooling, a small or nonexistent refactoring processes to address technical debt, lack of qualified network engineers. Escalation Protocol. I could see them using planets on a seasonal cycle if they were willing, it would push up patch sizes but it’s possible. They're not necessarily gone forever, and if and when they return, they'll be much, much better. The DCV will include all content from Destiny 1 and anything that cycles out from Destiny 2. That's what pisses me off the most. Considering Destiny 2 was my first game in the series (I did go back and play the original Destiny later on) this really sucks. Gambit Prime. I really do think it's Bungie's only realistic option if they want to continue Destiny 2 for years to come, which seems to be what most of the players want. Lord Saladin is back in the Tower and he has an Iron Banner quest called Slaying Dragons for you to complete. Conner B. June 9, 2020. With 2 new locations coming out the chances are I still won't have to go to the DC. Not to be outdone, Beyond Light‘s Content Vault also brings back the original game’s Cosmodrome alongside a brand new vendor named Shaw Han. Obviously it makes sense if the enemy in question is new, but even existing enemies are used in this fashion. Usually, as a developer, you'd recompile your code several times throughout building a piece of code to make sure that it's doing what you want it to do, and you haven't made a spelling mistake or misused something in some way - it's better to catch it early, because then you know where the problem is and you can fix it before it gets lost. Activities. I feel like with that I should at least get Shadowkeep free, but I'm still being told I need to buy it. But I’m fearful the zones will be rereleased as content without many changes being made. With the first phase of Destiny 2 content vaulting still in our rear-view mirror, and four planets not in our rear-view mirror as a result, some players were understandably gun-shy about the idea. Will they be able to play through The Red War and associated content or are they just out of luck? They are still accessibly nonetheless if you wish to play in a custom server and if a map is totally removed it is replaced by an updated version. Something other than a few measly emotes? If it speeds up the menus they can vault all but 1 planet for me, New comments cannot be posted and votes cannot be cast. There's also the matter that I paid for Curse of Osiris and Warmind, and now they're just going away. They are beautiful to explore and have such rich atmosphere and presence. The team that's building doesn't touch the engine whatsoever. The current development of Destiny, as we all know, is a little troubled. However as of late bungie has delivered a worryingly low amount of content so only time will tell, Imagine comparing Titan and Dreaming City in terms of relevance to the story and in size/activities to do lmao. I think most people have forgotten that Rallies were only supposed to be gone for a single season, and instead just ended up being entirely removed forever, and we weren't even told that they weren't coming back until like an entire year had passed. The Iron Banner is back in Destiny 2 and Lord Saladin has a brand new quest for you. Now that's bad - everyone knows that. When it's in a good place, they review all the engine changes that have happened since - fix what they can and then do a bulk import of troubleshooting the issues with every change all at once - not one troubleshooting every week when the engine has changed and caused an issue. We’ve got a grand prize of one (1) 10″ The Stranger Statue (and digital Destiny 2 code on a platform of your choice) to give away, open to Please bare in mind; I have no affiliation with Bungie, and I am just someone who's been involved in development cycles for nigh on a decade and have seen stuff like this happen before. Faction Rally was a really low-effort addition (not unlike Queen's Wrath, which I actually enjoyed more). With the vaulting of Io, Titan, Mars, and Mercury there’s a bunch of content leaving Destiny 2 for the foreseeable future. Agreed, it was in D1 as well, so maybe we'll get 2 continents on it like they are doing with Earth. r/destiny2: All about Destiny 2: The epic, online-only looter-shooter MMO from Bungie, which launched in September of 2017. Zero Hour. I also think a lot of the criticism is coming from people who, due to the vaulting, finally realized Destiny is never going to be the game it could’ve been, and they’re angry that they now understand Destiny is always going to be a small game that isn’t very dense (patrol zones don’t have a lot of content, no towns or camps, shit like that). Bungie’s hands are also in no way tied, I’m pretty sure they want to keep the destination count down to make life easier for them and improve performance etc but there’s nothing stopping them from putting the destination count up to eight if they need to. When they introduced the idea that they wanted to run the game for at least 5 more years and not reset in destiny 3, I was pretty excited, but with so much content being removed I have to say id almost rather have restarted. All I hear from Bungie is “we make a couple of mistakes, but don’t worry and buy our new era DLC”. What does this mean for brand new players that want to get in AFTER the DCV is released? I think a lot of the criticism is coming from people who look at every other MMO and MMO-lite, especially the ones on the very same console, and see that those don’t temporarily delete half the game. Maybe more details will come out, but right now I simply don’t get it. It’ll be cycled in an out every season to be accessed again if you want to play it. The guns are another issue entirely, but it seems that they’re at least listening to the complaints about the grind cycle. The game is a bloated mess and vaulting content will allow Bungie to clean it up a bit. Almost every single day, I've been seeing posts about how various pieces of content should not be sunset and just need improvements. GTA similarly keeps adding more content to its online, and as unoptimized as it still may be, ARK has massive amounts of content and new maps added to the game. Destiny 2’s big Beyond Light update may have started the process of discontinuing much of the game’s old content, but Bungie has also revived some old favorites, starting with the original Destiny raid Vault … I would much rather have had them leave Destiny 2 as is, with everything up to Forsaken, and create a new game for all this instead. I used to want Destiny to be a huge MMO filled with tons of meaningful content, but the more burnt out I get, the more I’m fine with it just kinda always staying at the Taken King/Forsaken level where you play for 2-3 months then take a break and do other stuff with your life. From the most recent ViDoc, a quick paraphrase - it takes days to compile the new build before it can even be tested. The DCV is their attempt to bullshit us about their intentions. They’re not selling anything from the vault as far as we’re aware, and the new content looks vastly different from everything else. The Vault is more of a puzzle in Destiny 2: Forsaken’s Last Wish raid than an actual fight, and there is no boss. We will bring back (or “unvault”) activity and destination content from the DCV each year. If they make Forsaken FTP in fall 2021 and vault TS and DC it frees them up to add one new destination with Witch Queen and reprise one of the seven vaulted locations, like the Cosmodrome this fall. The Destiny Content Vault exists to restore beloved weapons, locations, and activities, but returning content won’t be the only offerings for players each year. Please read the sidebar rules and be sure to search for your question before posting. It would help me ponder and order my mind. I have to ask; How do you respond to the people who criticize this move by pointing towards faction rallies and trials. Plus, it is content that I paid for. Reddit and YouTube user Jabonte announced their new project, Destiny 2: The Series, this week. The … I kinda wish they'd left Destiny 2 more like the original Destiny, where you could replay missions at any point. Imple… Sure, it’ll return some day, but who knows when? Not only this, but the engine is being updated constantly: weapon balancing, reward structuring, vendor actions/activities, economies, strikes, exotic quests, UI, everything. Without Destiny 3 there's no reset switch. Hijacking top comment, I 100 % agree with everything OP said but from datamine it looks like there is 99% chance that these planets will NOT be reissued in future expansions, we'll have to see how lore unfolds. On the other hand, they are removing areas like Mars that has a lot of content that I enjoy. All about Destiny 2: The epic, online-only looter-shooter MMO from Bungie, which launched in September of 2017. Will that argument hold up when it's the dreaming city's time to go? In fact, the 2021 expansion will feature Savuthun we assume so the DC will probably play a role in that story so it would make sense to vault the DC within the next year to prepare it for that expansion. The locations that are going away are the planets with the least amount of activities/older activities no one plays anymore, that and the content isn’t just vanishing forever. They bring Titan - and only Titan - in to the engine. I was actually planning on replaying the game and all the storylines again when I got the time, but now that's no longer going to be possible. New comments cannot be posted and votes cannot be cast, More posts from the DestinyTheGame community. Stop inventing more and more “new” gameplay systems, make current code base work. The fact is that Bungie hates new players. They just want to keep selling you the same content over and over. This brings its own problems and severely slows down the dev process. HOTFIX DESTINY 2 UPDATE 3.0.0.2 NOVEMBER 13, 2020 GENERAL Service Stability Resolved an issue where Destiny 2 could crash when players interacted with the Vault in the Tower on Xbox consoles. The Reckoning. Frankly, the sunk-cost in dev-time on building entire destinations is probably a significant motivator to make use of them again. That's not an option with Destiny as it takes days to recompile everything. I'm late to the party, but it's pretty sour for people like me who paid for D2 at full price with the Red War removed. Read Also: Bungie embraces Netflix-style content rotation to maintain Destiny 2. I can imagine that Bungie like the idea of keeping destinations down to the announced number of seven destinations this fall. Bungie has a plan to win then back by catering new content to core fans. It seems like an absolutely terrible decision to me. Now, because Titan is not in the game any more, here's what can happen: said team spins up a new virtual machine and gets the Destiny game engine running on it. I've stopped playing since the end of Shadowkeep because I just don't have time to play video games anymore. I've been thinking about the upcoming vaulting of content. It certainly is a blow, to know that I would no longer be able to visit those locations at will. As far as we know right now, D1 content will be revamped and included in it and several locations from D2 as well as Leviathan will be vaulted and then cycled seasonally or yearly. Most of the weapons are being sunset and the destinations are leaving. Out with the old, in with the new. Just cutting out the curse cycle without significantly reworking the area would break a lot of stuff and kind of ruin a lot of what makes it special. 2 weeks later, outlets are finally putting out their final scores for Beyond Light. If they keep adding content then many players will not have the space for any other games other than D2. It’s really concerning and I will give my criticism until something will change. The whole thing is just generally very upsetting, and it makes me really sad that they've chosen to go this direction. The locations are the best part about the game, it still is unclear specifically why they can't just keep the content in the game. Me? Regardless, it’s a disappointment. However, the official Destiny Reddit community feels one race in particular is sorely under-represented: the Vex. Strikes that take place on the aforementioned planets will also leave Destiny 2 with Beyond … Press J to jump to the feed. Destiny 2 game director Luke Smith spoke to us about weapon sunsetting — the process of infusion capping some guns and rotating them out of the game. The game is well over 100Gb. Sort of, but not really. Lots of original Destiny players have moved on to other games. I'm honestly really upset about the content vault. I stopped playing after I learned that the content I just started working on was going to be removed, and that the guns I grinded for would no longer be useful in pinnacle activites. Destiny Content Vault The Destiny Content Vault (DCV) is a new content model being implemented in Year 4 of Destiny 2. I hope they can find a way to bring this content back to Destiny. Even if Bungie does bring some content back every year, it could be many years before some content is seen again. As long as Bungie doesn't vault or sunset more content than new content then I don't see a problem with it. They leave it on whatever version it's running when they built the engine in their new environment and don't care what the team is building out - they build out the activities and the location and so on. Could I at least get some compensation for dumping all this money into the game over the years? Make it a good place to play. The first time this will happen is … This, and the announcement of the Cosmodrome's return, has led to speculation that each of the three upcoming expansions—Beyond Light, The Witch Queen and Lightfall—would also unvault an older destination. Additionally an argument I have seen is that these destinations are fine to be removed because there is nothing to them. The Destiny series has long employed a trend of theming specific content releases around specific enemy races. I feel like dc wouldnt be removed because it is the main hub of a whole year of content with its own sustainable ecosystem and loot, only would it go away when it could be replaced (most recent destinations have this same approach) something like the tangled shore though, would go all it has had is forsaken campaign and spider (keep in mind that all 3 y1 campaigns are bejng removed so it is not as valuable of a source of long term income for bungie). I agree with this. Never could get enough friends online all at once. The engine is what it is, and every time a new version is released for testing, it has to recompile. I understand why they’re doing it, but I always liked and stuck with Destiny 2 largely because of the locations. This sub is for discussing Bungie's shared world, action FPS looter-shooters: Destiny 2 and its predecessor, Destiny. Welcome to Destiny Reddit! I have faith that bungie is cheap and therefore when they need to create more content in the game it's far cheaper to add to these old planets than create new ones so I'm sure they'll be back in a later season with a few changes. To create a sustainable ecosystem where the world can continue to evolve in exciting ways, and where we can update the game more quickly, each year we will cycle some destination and activity content out of the game (and into the DCV) to make room for new experiences. I stopped doing so after a point in D1 when my friends left the game. Two strikes (Fallen S.A.B.E.R. 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