They work to corr⦠Additionally, both his hand and eye are listed as artifacts. After the third character died, the joke was revealed. Power Level Alignment The Blood of Vecna are mainly charged with protection and enforcement of the cult and its goals. Oerth Vecna(Lesser deity) The End of the Vecna Trilogy. Vecna was a wizard who became the first human lich in the history of Khorvaire.One of the greatest acolytes of the Shadow and the Keeper, Vecna's mastery of dark magic made him one of the mightiest human wizards in the continent's history.. Vecna once held a laboratory in what is now known as the Labyrinth of Vecna, located in a cavern below a copper mine east of Sharn. Vecna [1]) has been named as one of the greatest villains in the Dungeons & Dragons roleplaying game.[2][3]. Vecna did not stay gone forever, and rose as a demigod of magic and secrets in the world of Greyhawk. They offered up the entire city and her wealth if only Vecna would spare the lives of her citizens. Other Vecnan organizations are known to exist outside of the mainstream cult, and some may have similar or identical names. Evil It grants the owner magical bonuses to hearing and resisting sonic attacks, spell-like abilities to inflict deafness, grant clairaudience and create sonic blasts, and enables them to understand any spoken language. [11] Later, it became his prison as it was drawn into the Domains of Dread by the Dark Powers. Vecna eventually recovered. Still unsatisfied, Vecna slaughtered all within the city, and had their heads stacked before the officials, with those of their family members prominent. Similarly, depending on edition and source, its appearance has varied, from a short sword to a wavy bladed two hander. Kas the Betrayer was also present in 350 A.B, as the leader of a demonic invasion upon Elion. At his empire's height, Vecna was betrayed and destroyed by his most trusted lieutenant, a vampire called Kas the Bloody-Handed, using a magical sword that Vecna himself had crafted for him, now known as the Sword of Kas. Disclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon. The name Vecna is an anagram of Jack Vance, the fantasy author whose "fire-and-forget" magic system is used in Dungeons & Dragons. These artifacts are collectively known in D&D 3rd Edition as the Fragments of Vecna. Vecna's role in the 3rd edition Greyhawk setting was defined in the Living Greyhawk Gazetteer (2000). Unlike most Vecna worshippers, the Keepers reject most of the nasty and evil rituals and beliefs associated with the god; they worship him as the God of Secrets, and believe that there is some knowledge too evil for the world to know. He is also opposed by the Old Faith and the Silent Ones. His plans also involved an invasion of Sigil, from where Vecna then aimed at controlling the entire multiverse. Realm Vecna. A constant theme in the adventures in which the character appears is Vecna's never-ending quest for power, ending, should he succeed, with Vecna as the only deity in existence. [19] According to Shannon Appelcline, the adventure "touched upon the oldest locales and the most ancient myths of the D&D game" by playing the Eye and Hand of Vecna against the cambion demigod Iuz. Vecna is the name of Wizards of the Coasts' server that hosts and handles the new online character builder tool.[27]. Vowing revenge, Vecna eventually assumed a mastery of the dark arts achieved by no mortal before or since. Next is the Heart of Vecna, the high priest of the cult. Ten years later, in AD&D 2e Dungeon Master's Guide (1989), Vecna's history was expanded under the description of his Hand and Eye. Die Vecna Die! Domains Destructive and evil secrets [2] After having become an extremely powerful wizard and starting to fear for his own mortality, Vecna was taught by Orcus how to achieve undeath, later becoming one of the most powerful liches ever in existence. Wherever a brawler goes, bruised and broken bodies follow. Cavitius Each position in Vecna's cult is named for a certain body part. [8], Familiarity with the Head of Vecna was cited as an example characteristic of an avid role-playing gamer by writer David M. In both, he is listed as the god of evil secrets. Arcane abjurationTouch of deathKnowledge of the agesRead thoughts Arcana, Death, Knowledge They went on to appear in all subsequent D&D editions. [2][3][4][9][21], Vecna's spirit, however, endured. [1][24], Vecna's invasion of Sigil caused a great disturbance in the multiverse. Most accounts stated that he was originally a human wizard from Oerth, although some reports claimed that he was a half-elf. "The Yaheetes and Tyrus: The Wars Against the Hand and the Eye in the Sheldomar. Demigod The hoax takes advantage of the fact that the Eye and Hand require a person to remove their own eye or hand and replace it with the artifact to function. Domains 3e Vecna was created by Brian Blume in the original D&D supplement Eldritch Wizardry in 1976. As per the 1st edition Dungeon Master's Guide, Vecna only procured this most powerful sword for his chief lieutenant. He is considered the very first Lich in Elion. Take your favorite fandoms with you and never miss a beat. [7], The Head of Vecna was later mentioned by Morte, a floating skull in Planescape: Torment, when discussing his lack of a body, made a canonical appearance in the 2000 AD&D campaign Die Vecna Die!, and was the subject of a short adventure on the Wizards of the Coast website in 2007. Hand/Eye of Vecna D&D Roleplaying prop w/ LED Stand SagaSmith. "[6], Vecna created the Sword of Kas for his greatest servant, which contains a "portion of his consciousness.". Their latent power turned them into the artifacts known as the Hand of Vecna and the Eye of Vecna. [19], Vecna was a sworn enemy of the Raven Queen, whom he envied for her unique abilities to tap into the flow of souls and to harvest knowledge. They instead hunt down secrets and information they deem to be too dangerous for the world at large and keep it secret in the name of Vecna. The Citadel was used by Vecna as his fortress, which he visited regularly, to gloat on the despair of his defeated enemies. Through dark magic and conquest, he forged a terrible empire. ends a trilogy of adventures about Vecna that began in WGA4: Vecna Lives! The famed cambion lich, Acererak, once served Vecna, but the current status of their relationship is unknown. ", -----. [10] Having his plans once again thwarted by adventurers, Vecna was expelled from Sigil with the help of the Lady of Pain and had his essence separated from Iuz, but the power he acquired through the process still allowed him to retain lesser deity power. [23] His priesthood is detailed for this edition in Complete Divine (2004). He is also rumored to have made significant additions to the Book of Vile Darkness. 5 out of 5 stars (3) 3 reviews $ 45.00. He was initially trained by his mother, Mazzel, in the art of magic, before she was executed by the government of Fleeth for practicing witchcraft. Immediately below the Heart of Vecna are two bizarre monsters known as the Hand and the Eye. Although not actually penned by him, the Book of Keeping (a book of Yugoloth summoning) is heavily linked with the cult of Vecna, as the cultists have the only known copies that are free of the intentional errors introduced into the book by the fiends that wrote the volume as a trap for would-be summoners. However, it is undoubtable that the Sword is inextricably tied to Vecna's relics. Vecna's cult is very secretive, and cells have been uncovered, at various points in history, in Diamond Lake, Greyhawk, and Verbobonc. Vecna (pronounced: /ËvÉknÉË/ VEK-nah[1]) was a once-human lich from Oerth who ascended to godhood. The page for the Encyclopedia Greyhawkania Index has a list of sources, full product names, abbreviations, and a link to the full, downloadable index. [2] At this point, the threat of Vecna's ascension was known to many, including Elminster. Vecna first arrived with the publication of the third supplement to Dungeons and Dragons. The name Vecna is an anagram of Jack Vance, the fantasy author whose "fire-and-forget" magic system is the default magic system used in Dungeons & Dragons. Symbol The Arch-LichMaster of the Spider ThroneThe Whispered OneThe Undying KingLord of the Rotted TowerThe Chained God Following his defeat, the Lady of Pain strengthened Sigil's defenses and reorganized the planar structure in order to repair the damage caused and to prevent such an event from ever happening again.[24]. [15] The Citadel was used by Vecna as his fortress, which he visited regularly, to gloat on the despair of his defeated enemies. Channel divinity They are considered classic items in D&D, with Mordicai Knode of Tor.com commenting "We all agree that the Hand and Eye of Vecna are the best artifacts, right? A wizard who became a lich, who became a demigod, then became a greater god, only to become a lesser god at the end of it all⦠pretty busy guy throughout the thousand plus years of his existence. "Spells Between the Covers. This information was further developed in 1993's Book of Artifacts. At the end of the adventureâpresuming the players defeat Vecnaâhe is transported to the Ravenloft campaign setting. He maintained the Citadel of Cavitius, originally on the Quasi-Elemental Plane of Ash near the border to the Negative Energy plane, which he had wrested away from the Doomguard long before. 5e Evil spellcasters, conspirators Vecna is already sparking the next industrial revolution â with solutions that deliver lasting results. After several centuries, he amassed sufficient followers and worshipers among ambitious wizards to reach the status of demigod. He began to fear death and take steps to prevent his end from ever coming about. 3 â "Gods of Oerth", Hart, Ken. Relations between these groups and the mainstream cult may vary. The Rod of the Whispered One, while not nearly so powerful as the Sword of Kas, is another item Vecna crafted to connect himself with his highest lieutenants. Vecna's backstory is, in my opinion, the most detailed of any deities in all of D&D and that is what makes him my favorite. While Vecna was in the Demiplane of Dread, Iuz came about the lure and, convinced he could use the ritual to steal Vecna's power, invaded Cavitius through a portal from Oerth. This puts them in opposition to mainstream followers of Vecna who regard the Keepers as heretics, and makes them enemies of Ioun and her followers, who believe all knowledge should be available for everybody and the moral obligations on how to use it rest on the shoulders of the individuals involved. The Eye of Vecna creature appears as a slender humanoid with an eyeball for a head, whereas the Hand of Vecna appears as a stocky humanoid with a huge left hand where its head should be. The Head of Vecna was a hoax that one adventuring party played on another in a campaign run by Mark Steuer. Forgotten Realms Wiki is a FANDOM Games Community. [4], Vecna was the original author of the Book of Vile Darkness, which later received additions from other evil scholars. The Open Grave book offers the "Scroll of Mauthereign", which offers a twisted version of Vecna's history and tells his followers that committing evil acts is holy and righteous. Portfolio Pantheon Vecna was rescued and brought to safety by one of his wizard generals, a cambion named Acererak (who would one day himself become a mighty demilich). In order to use its powers, the wielder needed to cut off his or her own left hand at the wrist and press the Hand of Vecna against the remainder of the arm. Vecna has no permanent home, not in the Astral Sea, the Abyss, Shadowfell or anywhere else. Alignment At the top is Vecna himself, followed by the Voice of Vecna, which can only be filled by Vecna's manifestation. Some say this achievement was due to direct tutelage by Mok'slyk the Serpent, believed to be the personification of arcane magic itself. Those wizards that stumbled upon those traps were transformed into nothics. Vecna has few allies, and countless enemies. The artifact then magically grafted itself onto its wearer and became a functioning limb. Alignment Arch-Lich, Chained God, Dying King, Maimed Lord, Master of the Spidered Throne, Whispered One, Worshipped by: Human, City of Greyhawk: Folks, Feuds and Factions, Dungeon Master's Guide, D&D 4e (Premium Edition), 160, 162, 163, 164, 165, 166, 167, 168, 169, Defenders of the Faith: Web Enhancement (3e), Living Greyhawk, Living Onnwal Gazetteer, D&D 3.5e, 13, 15, 50, 51, 58, 64, 104, 131, 133, 173, 180, 186, Player's Handbook, D&D 3.5e (Premium Edition), 24-29, 31, 33, 34, 35, 36, 38, 42, 43, 74, 76 , 77, 82, Spelljammer Boxed Set: Concordance of Arcane Space, Baldur's Gate: Descent Into Avernus, D&D 5e, Dungeon Masters Guide (Revised), AD&D 2e (Premium Edition). [15] During the "Advanced Dungeons & Dragons" years, Vecna was regarded only as a legend or myth, a long-destroyed legendary lich of great power, only able to threaten player characters who dared to use his Hand and Eye. Vecna was, in his time, one of the mightiest of all wizards. in 1990, written in support of The City of Greyhawk boxed set, Vecna finally appeared in person, re-imagined as a demigod, and the chief antagonist of the adventure. A lich known as Osterneth possesses the "Heart of Vecna" according to the Open Grave sourcebook. The Teeth of Vecna are made up of, and specialize in arcane spellcasting and crafting magical items for the cult. Renton, WA: Wizards of the Coast, 2007. He rose to godhood, becoming the god of secrets. [4][9][23], Some time later, Vecna once again attempted to ascend to the status of greater deity by organizing a centuries-long plot that culminated with absorbing the essence of the demigod Iuz. [24] Vecna was one of the deities featured in Libris Mortis (2004). Vecna was an anagram for Vance. Mortal home(s) [5] Vecna is given a set of statistics in Open Grave (2008). Die Vecna Die! In an ENWorld Q&A thread, Gary Gygax credits Brian Blume as the inventor of both the Hand and Eye of Vecna.The name Vecna is an anagram of Vance, a reference to Jack Vance, a fantasy author whose works inspired the original Dungeons & Dragons. The clerics unleashed a great burst of light, which hit Vecna primarily on his left side. [25] Vecna and his priesthood were expanded upon in Dragon #348, in the "Core Beliefs" column. Favorite Add to Vecna - Undead Lich Lord - Dungeons and Dragons 28mm Miniatures for Tabletop Gaming or Painting (DnD, D&D, Warhammer ) by Printed Obsesion BrushFuStudios. Vecna) has been named as one of the greatest villains in the Dungeons & Dragons ⦠"History Check: Kas and Vecna. [3], During his reign, Vecna trusted his lieutenant Kas with most administrative tasks. Vecna gave one of their number, Artau, and his family, over to his lieutenant, Kas, who spent the entire day torturing and murdering them before the other officials. In the third supplement to the original Dungeons & Dragons rules (1974-1976) , Eldritch Wizardry,[10] Brian Blume invented two artifacts he called the Hand and Eye of Vecna. Vecna's alignment was changed from Lawful Evil to Neutral Evil in Third Edition, and no in-game explanation has surfaced. Evil, Knowledge, Magic Being a secretive cult, there are no real collections of Vecnan teachings. Pre-Apotheosis[1] Left hand clutching a human eye [17], Some sages also claimed that Vecna had laid out traps for wizards seeking forbidden secrets in their quest for power. When Vecna was ejected from Sigil by a party of adventurers, Iuz was freed and Vecna returned to Oerth greatly reduced in power, though still a lesser god. Mexican heavy metal band "Vecna", created by Diego Del Pozzo and José Suarez Cañal in 1989, took their name from the "Demilich" of Dungeons & Dragons. Vecna left behind a lure of a power-stealing ritual to bring such a being to him. Even when Osterneth, the Bronze Lich, is Vecna's mightiest servant, her position is not revealed among his files. When Vecna was not satisfied, the officials offered their own lives. Each organ is led by a Thought of Vecna. Neutral evil [4] Third Edition further raised Vecna's profile in the game, making him a member of the game's "core pantheon". The Vecna Story continues, and he finds himself trapped in Ravenloft for the adventure "Vecna Reborn! In Eldritch Wizardry Vecna is first mentioned. by Bruce R. Cordell & Steve Miller, is an epic campaign-ending adventure for AD&D 2e. [21] Vecna is detailed in Deities and Demigods (2002).[22]. Vecna Lives! Oerthly pantheon Worshipers [16], In addition to his prerogatives as a deity, Vecna also sponsored pacts with warlocks as an undying patron, owing to his perspective as a once mortal being who had become knowledgeable of the secrets of life and death over many lifetimes. set up the transition between the second and third editions of D&D. He forged the powerful Sword of Kas as an instrument of his lieutenant's authority. However, Vecna's evil, manifested in the sword, seduced Kas into usurping and killing his master. Vecna does hold strongholds in several locations, but they are either far away or well-hidden from civilisation, or are located in dangerous areas, such as Pandemonium. ", Heard, Bruce. The name Vecna was an anagram of Vance, the surname of Jack Vance,[3][12][13] the fantasy author whose "fire-and-forget" magic system is used in Dungeons & Dragons.[14]. They are spies, blackmailers and corrupters, using the knowledge they gain to hold power over others. We have the grit, training and wins to prove it. Home Plane Limited Magic Immunity:Vecna is immune to spells of 5th level or lower, unless he wishes to be affected. Neutral evil The module is divided into three sections, each taking part in a different campaign setting: Greyhawk, Ravenloft, and Planescape. In the 5th Edition Dungeon Master's Guide, released in 2014, Vecna appears as a member of the "Dawn War Pantheon", which is mostly derived from the 4th Edition pantheon. [11] These were supposedly the only remnants of an evil lich, Vecna, who had been destroyed long ago. Upon cheating death, Vecna began searching for ways to turn himself into a god, but his ritual was thwarted and he himself was slain six hundred years before the time of Vox Machina. Removing the Hand of Vecnainvariably killed its wearer. Power Level Lesser deity Vecna is usually depicted as a powerful magician resembling a desiccated corpse missing his left hand and eye. Lesser priests are known as Memories of Vecna. Lay members of the cult consist of the Teeth, Fingers, Blood, and Spawn of Vecna. It is based on previous work of Jason Zavoda (also known as the Zavoda Index) and his work as continued by Eric Johnson, Richard DiIola, and numerous other fans over the years. However, the book is an adventure, so none of the details are particularly significant for the expansion of Greyhawk. [3] He was eventually destroyed, and his left hand and left eye were the only parts of his body to survive. Wiese, Robert. 2e On the verge of conquering Fleeth, the officials of the city came before him to beg for mercy. Please visit the Edit Encyclopedia Index page to contribute to the wiki database. Gender The Spawn of Vecna are the lowest in the cult hierarchy, and consist of the common people who honor the Lich Lord. Lua error in Module:Citation/CS1 at line 3888: attempt to index field 'date_names' (a nil value). (This is similar to the rakshasa ability to resist any spell lower than 7th level.) is an Advanced Dungeons & Dragons (AD&D 2nd edition) module released in 2000 by Wizards of the Coast, Inc.. The final issue of Dragon Magazine, issue #359, featured rules for the "Left Ear of Vecna" as a minor artifact. Kas then battled Vecna, who banished him to his realm of Cavitius, but not in time to avoid his own destruction. We are a daring, socially responsible company, backed by years of innovation and real-world experience. 4e Seldom is the name of Vecna spoken except in a hushed voice. Avatar At the top is Vecna himself, followed by the Voice of Vecna, which can only be filled by Vecna's manifestation. Evil secrets Originally from the World of Greyhawk, Vecna was described as a powerful wizard who became a lich. 4th Edition Statistics[8] The Eye and the Hand of Vecna, his only physical remains. [14] He maintained the Citadel of Cavitius, originally on the Quasi-Elemental Plane of Ash near the border to the Negative Energy plane, which he had wrested away from the Doomguard long before. [5] These artifacts were introduced in the third supplement to the original D&D rules, Eldritch Wizardry. Raw force as their first and best weapons in combat was known upon )... 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